ich hab ein paar waffen und ausrüstungs spawns in ein szen gemacht aber nur die waffenspawns funktionieren
hier noch das script:
func Initialize() {
//Waffen
PlaceSpawnpoint(ENWP, 125, 530, 1000);
PlaceSpawnpoint(GLWP, 35, 480, 1000);
PlaceSpawnpoint(PGWP, 200, 430, 1000);
PlaceSpawnpoint(MIWP, 60, 275, 1000);
PlaceSpawnpoint(ENWP, 2380, 530, 1000);
PlaceSpawnpoint(GLWP, 2300, 480, 1000);
PlaceSpawnpoint(PGWP, 2430, 430, 1000);
PlaceSpawnpoint(MIWP, 2430, 280, 1000);
//Munition
PlaceSpawnPoint(STAP, 210, 430, 1000);
PlaceSpawnPoint(ENAP, 135, 530, 1000);
PlaceSpawnPoint(GRAP, 45, 480, 1000);
PlaceSpawnPoint(STAP, 70, 275, 1000);
PlaceSpawnPoint(STAP, 2440, 430, 1000);
PlaceSpawnPoint(ENAP, 2390, 530, 1000);
PlaceSpawnPoint(GRAP, 2310, 480, 1000);
PlaceSpawnPoint(STAP, 2440, 280, 1000);
//Ausrüstung
PlaceSpawnpoint(HARM, 575, 330, 1000);
PlaceSpawnpoint(JTPK, 700, 330, 1000);
PlaceSpawnpoint(MEDI, 700, 380, 1000);
PlaceSpawnpoint(HARM, 1950, 330, 1000);
PlaceSpawnpoint(JTPK, 1800, 330, 1000);
PlaceSpawnpoint(MEDI, 1950, 380, 1000);
PlaceSpawnPoint(BZWP, 1240, 255, 5000);
PlaceSpawnPoint(MIAP, 1250, 255, 5000);
PlaceSpawnPoint(FTWP, 1240, 900, 5000);
PlaceSpawnPoint(GSAP, 1260, 900, 5000);
PlaceSpawnPoint(GGWP, 1240, 550, 5000);
PlaceSpawnPoint(ENAP, 1260, 550, 5000);
return(1);